Special Event
The Tudor House is entering its villain era! (Well…Just for one night).
We’re talking capes, dark glamour, evil laughs, elaborate entrances, wicked flirting, suspiciously attractive enemies, and people dressed like they are either about to overthrow a kingdom, seduce a random politician, or attempt to take over the greater Tri-State area only to be thwarted by a platypus with exceptional taste in headwear.
New to The Tudor House? Please make sure to complete the vetting process at www.thetudorhouse.org before RSVPing.
? What to Expect
We’ll be turning the house into a villain’s ballroom with music, snacks, mocktails, dancing, games, flirting, open play space, and general Tudor House shenanigans!
This is part costume party, part ball, part social night, and part excuse for everyone to dress like the villain who made them realize they have a very specific fetish that they might want to explore further. (Let's be real... Everyone has had at least one villain awaken a new urge within them).
Costumes are encouraged, but not required. That said... this is absolutely the night to wear the cape.
?? Villainous Games & Schemes
We’ll have games running throughout the night. All games, flirting, and participation are entirely optional.
The Betrayal Game: When you arrive, you’ll get a Betrayal Card granting you a mission, a power, or a curse.
Missions are things like recruiting a minion, making an alliance, betraying that alliance, challenging a rival, or pulling off some tiny act of social treachery that is technically harmless but spiritually villainous.
Powers let you do things like steal someone’s voice for a few minutes, summon a henchperson, or demand a short evil monologue.
Curses may force you to speak ominously, accept an absurd title, or desperately find someone willing to take the curse off your hands.
The Prize: At the end of the night, the person who pulls off the best betrayal will be crowned Most Treacherous. This title comes with honor, glory, bragging rights, and no actual authority of any kind.
The Rival, Minion & Consort Board: We’ll have a board with cards and pens available so people can post what they’re seeking and find other people with compatible villainous intentions. Looking for a rival? A minion? A consort? A co-conspirator? Someone to flirt with? Someone to literally dance with? Someone to take out your evil desires on? Check the board!
The Evil Laugh Contest: Yes, obviously. Some of you have been practicing this alone in your car for years. (We all know that Ash does this daily). Now is your time to shine! We’ll judge based on commitment, style, menace, and whether or not anyone nearby briefly considered joining your organization.
The Evil Monologue Contest: You get one short villain monologue. Keep it short. Make it weird. Make us believe you have a plan. You do not need an actual plan. Honestly, it may be better if you do not have an actual plan. The heroes seem to always know when there is a plan… Maybe if there were no plan someone would succeed for once.
Best Entrance: If you are wearing a cape, crown, mask, horns, boots, excessive jewelry, or anything that makes you look like you are about to ruin someone’s life in a very attractive way, walk in like the room belongs to you. We’ll pick a winner for the best entrance of the night. (PLEASE: Vanilla to the door! Make your grand entrance once you’re already inside).
?? The Ballroom & The Dungeon
The Ballroom: We’re planning to clear space in the DJ room for actual dancing. This is The Villains’ Ball; we should probably have at least a little dancing.
The Dungeon & Play Space: Open throughout the night. Equipment includes a St. Andrew’s Cross & spanking bench, chain spiderweb & stockades, Liberator, reverse & coffin glory holes, and over 300sqft of beds. Bring your own implements, clean shared gear after use, and respect the space.
Sorry, this event does not have an open invitation
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